canvas = {
const context = DOM.context2d(width*scale, height*scale);
for (let x = 0; x < width; x++) {
for (let z = 0; z < height; z++) {
context.fillStyle = `#${eggs_hex_str[x][z]}`;
context.fillRect(x*scale, z*scale, 1*scale, 1*scale);
}
}
return context.canvas;
}