Computer Graphics Fundamentals
Public
This collection may be used to teach the fundamental principles of Computer Graphics and graphics Programming using WebGL. For WebGL programming it currently uses REGL wrapper.
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Vectors and vector Algebra
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Sumant Pattanaik
Sep 26, 2022
7
Rotations
Sumant Pattanaik
Mar 23, 2021
Normal Matrix
Sumant Pattanaik
Sep 23, 2021
1
Useful Javascript Array functions.
Sumant Pattanaik
Oct 21, 2021
4
CAP 4720: Introduction to Observable
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Sumant Pattanaik
May 6, 2021
4
Barycentric Coordinates
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Sumant Pattanaik
Sep 23, 2021
3
Rasterization & Interpolation
Sumant Pattanaik
Oct 30, 2022
5
Basic WebGL Programming Using REGL
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Sumant Pattanaik
Apr 5, 2021
6
Diffuse lighting: Lambert Cosine Model.
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Sumant Pattanaik
Dec 8, 2023
4
Specular lighting Model
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Sumant Pattanaik
Oct 31, 2023
1
Shade Due to Diffuse Lighting
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Sumant Pattanaik
Oct 5, 2021
6
SpotLight and its effect in Lighting.
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Sumant Pattanaik
Oct 31, 2023
1
WebGL Texture in REGL
Sumant Pattanaik
Dec 29, 2020
1
WebGL/twgl Rendering of Multipart Model with Texture
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Sumant Pattanaik
Oct 20, 2022
Normal mapping
Sumant Pattanaik
Dec 29, 2020
Blending Example
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Sumant Pattanaik
Dec 25, 2020
1
Stenciling Example
Sumant Pattanaik
Apr 4, 2022
Model Loader, Viewer
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Sumant Pattanaik
Oct 31, 2023
2
Point In front or back of A Plane
Sumant Pattanaik
Sep 23, 2021
3
Silhouette Edge
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Sumant Pattanaik
Oct 22, 2021
Rotor Quaternion
Sumant Pattanaik
Nov 19, 2021
2
Fragment Inside/Outside Volume
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Sumant Pattanaik
Nov 26, 2021
SLERP: Spherical Linear Interpolation
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Sumant Pattanaik
Dec 29, 2020
3
Instancing in Regl
Sumant Pattanaik
Dec 29, 2020
4
Color from Wavelength, Correlated Temperature and HTML color picker
Sumant Pattanaik
Dec 25, 2020
1
HSV and HSL Color Models
Sumant Pattanaik
Dec 30, 2020
1
Parametric curve
Sumant Pattanaik
Nov 30, 2021
2
CAP 4720 Final Project List
Sumant Pattanaik
Dec 10, 2020
1
OBJ Parser: obj2sc
Sumant Pattanaik
Oct 23, 2020
Ray-Box intersection
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Sumant Pattanaik
Jan 21, 2021
1
Ray
Sumant Pattanaik
Jan 19, 2022
1
Ray-Sphere (in 2D) intersection
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Sumant Pattanaik
Feb 1, 2021
Ray-Scene (2D) intersection
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Sumant Pattanaik
Jan 25, 2021
Uniform Grid Acceleration
Sumant Pattanaik
Mar 17, 2022
Scaled Objects from OBJ models
Sumant Pattanaik
Aug 26, 2021
3
Skybox rendering using Cubemap.
Fork
Sumant Pattanaik
Oct 31, 2023
WebGL Texturing using twgl.
Fork
Sumant Pattanaik
Oct 17, 2024
3