Computer Graphics
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Some notes for an introduction to Computer Graphics. Math, rendering, and the graphics pipeline.
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Barycentric Coordinates
T.J. Jankun-Kelly
Aug 29, 2020
40
1
Drawing Lines
T.J. Jankun-Kelly
Sep 9, 2021
6
Drawing Triangles
T.J. Jankun-Kelly
Sep 8, 2022
12
Drawing Circles
T.J. Jankun-Kelly
Aug 29, 2020
10
Drawing (Simple) Polygons
T.J. Jankun-Kelly
Aug 29, 2020
8
Chaikin's Curves
T.J. Jankun-Kelly
Aug 29, 2020
11
Antialiasing Lines and Triangles I: Supersamping
T.J. Jankun-Kelly
Sep 16, 2021
Antialiasing Lines and Triangles II: Wu's Algorithm
Fork
T.J. Jankun-Kelly
Sep 16, 2021
2
Basic WebGL2 Template
T.J. Jankun-Kelly
Oct 11, 2022
Mesh Collection
T.J. Jankun-Kelly
Sep 23, 2025