An improvement to Bridson's Algorithm for Poisson Disc sampling. | Martin Roberts | Observable
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Comments (1)
Jacob Rus
Apr 26, 2021
This version seems to cause more 'rivers' in the points than the original (easier to see if you turn off the lines). I think throwing in some radius variation helps. Here was my fiddling,
https://observablehq.com/@jrus/bridson-fork/2
we have been discussing at
https://d3js.zulipchat.com/#narrow/stream/273725-D3/topic/d3-force.2C.20fill.20a.20shape
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