Public
Edited
May 4
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drag = (simulation) => {
function dragstarted(event, d) {
if (!event.active) simulation.alphaTarget(0.3).restart();
d.fx = d.x;
d.fy = d.y;
}

function dragged(event, d) {
d.fx = event.x;
d.fy = event.y;
}

function dragended(event, d) {
if (!event.active) simulation.alphaTarget(0);
d.fx = null;
d.fy = null;
}

return d3
.drag()
.on("start", dragstarted)
.on("drag", dragged)
.on("end", dragended);
}
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