Public
Edited
Apr 2, 2024
1 star
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rotate = [now * -0.0002 % (2 * Math.PI), Math.sin(now * 0.0001) * 0.6]
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a_vertex = gl.getAttribLocation(program, "a_vertex")
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u_translate = gl.getUniformLocation(program, "u_translate")
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u_scale = gl.getUniformLocation(program, "u_scale")
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u_rotate = gl.getUniformLocation(program, "u_rotate")
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height = width
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Observable is your go-to platform for exploring data and creating expressive data visualizations. Use reactive JavaScript notebooks for prototyping and a collaborative canvas for visual data exploration and dashboard creation.
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