function part2(input) {
let scores = [];
for (let x = 3; x < input.length; x++) {
for (let y = 2; y < input[x].length; y++) {
let dir1 = scenicOneDir(input, x, y, -1, 0);
let dir2 = scenicOneDir(input, x, y, 0, -1);
let dir3 = scenicOneDir(input, x, y, 1, 0);
let dir4 = scenicOneDir(input, x, y, 0, 1);
scores.push(dir1 * dir2 * dir3 * dir4);
}
}
return d3.max(scores);
}