{
mutable hullRes = new Vessel.HullResistance(ship, shipState, propeller, wave);
mutable hullRes.writeOutput();
mutable propellerInteraction = new Vessel.PropellerInteraction(
ship,
shipState,
propeller
);
mutable propellerInteraction.writeOutput();
mutable fuelCons = new Vessel.FuelConsumption(ship, shipState, powerPlant);
mutable fuelCons.writeOutput();
}