{
var two = new Two({
width: width,
height: 200,
autostart: true
});
two.scene.translation.set(two.width / 2, two.height / 2);
var rectangle = two.makeRectangle(0, 0, 50, 50);
two.bind('update', function() {
rectangle.rotation += 0.01;
});
return two.renderer.domElement;
}