p5((sketch) => {
sketch.setup = () => {
const c = sketch.createCanvas(width, 400, sketch.WEBGL)
}
sketch.draw = () => {
sketch.background(0)
sketch.rotateX(sketch.frameCount * 0.01)
sketch.rotateY(sketch.frameCount * 0.01)
sketch.noFill()
sketch.stroke(255)
sketch.torus(100, 50)
}
})