function wireframe(multilinestring, radius, material) {
const geometry = new THREE.Geometry();
for (const P of multilinestring.coordinates) {
for (let p0, p1 = vertex(P[0], radius), i = 1; i < P.length; ++i) {
geometry.vertices.push(p0 = p1, p1 = vertex(P[i], radius));
}
}
return new THREE.LineSegments(geometry, material);
}