{
const height = 500;
const context = DOM.context2d(width, height);
const projection = d3.geoEqualEarth();
const path = d3.geoPath(projection, context);
context.lineJoin = "round";
context.beginPath();
path(collection);
context.lineWidth = 0.5;
context.stroke();
context.beginPath();
path({type: "Sphere"});
context.lineWidth = 1.5;
context.stroke();
return context.canvas;
}