function polyfillIntersectionTurf() {
const base = h3.polyfill(geometry, h3Resolution, true);
const buffered = new Set(base.flatMap(h3Index => h3.kRing(h3Index, 1)));
return Array.from(buffered).filter(h3Index => intersects(sf, {
type: "Feature", geometry: {
type: "Polygon",
coordinates: [h3.h3ToGeoBoundary(h3Index, true)]
}
}));
}