scene = {
const scene = new THREE.Scene();
scene.background = new THREE.Color("#FFFFFF");
line(scene, 1.1, 0, 0, 10, 0, 0, "#FF0000");
line(scene, 0, 1.1, 0, 0, 10, 0, "#00FF00");
line(scene, 0, 0, 1.1, 0, 0, 10, "#0000FF");
line(scene, 0, 0, 0, 0, 0.94531, -0.32029, "#F00000");
line(scene, 0, 0, 0, 0, -0.3209, -0.94708, "#00F000");
line(scene, 0, 0, 0, 0, -0.3209, -0.94708, "#0000F0");
line(scene, 1, 0, 0, 0.34373, 0.875, -0.32029, "#F00000");
line(scene, 1, 0, 0, -0.93646, 0.29655, -0.18729, "#00F000");
line(scene, 1, 0, 0, -0.07025, -0.32011, -0.94476, "#0000F0");
line(scene, -1, 0, 0, -0.34373, 0.875, -0.32029, "#F00000");
line(scene, -1, 0, 0, 0.93548, 0.29872, -0.18867, "#00F000");
line(scene, -1, 0, 0, 0.07025, -0.32011, -0.94476, "#0000F0");
return scene;
}