tilemap = [
tiles.grass, tiles.grass, tiles.grass, tiles.grass, null,
tiles.grass, tiles.riverEndN, tiles.riverEndE, null, tiles.grass,
tiles.grass, [tiles.grass, tiles.castleTowerPurple], tiles.grassRiverCrossing, null, tiles.grass,
null, tiles.riverE, tiles.riverBendE, tiles.grass, tiles.grass,
tiles.grass, tiles.riverE, tiles.riverEndW, tiles.grass, tiles.grass,
tiles.riverEndW, tiles.grass, tiles.grass, [tiles.grass, tiles.structureHigh, tiles.structureHigh, tiles.roofChurchBrown], tiles.grass,
tiles.grass, tiles.grass, null, tiles.grass, tiles.grass,
tiles.grass, tiles.grass, null, tiles.grass, null
]