deckglLayer = {
const layer = new deck.TripsLayer({
id: `layer-trips-x`,
data: positioned,
getPath: (d) => d.path,
positionFormat: "XY",
getTimestamps: (d) => d.times,
getColor: [25, 82, 189],
opacity: 0.8,
widthMinPixels: 2,
fadeTrail: true,
trailLength: 0.5,
currentTime
});
deckglMap.setProps({ layers: [layer] });
return layer;
}