map = {
const [ width, height ] = dims;
const context = DOM.context2d(width, height);
const path = d3.geoPath(projection, context);
context.save();
context.beginPath(), path(land), context.fillStyle = "#000", context.fill();
context.restore();
const canvas = context.canvas;
canvas.style.maxWidth = "100%";
return canvas;
}