Public
Edited
Jan 28, 2023
1 fork
1 star
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viewof x = display(state)
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import { view } from "@tomlarkworthy/view"
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import { variable } from "@tomlarkworthy/view"
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display = (state) =>
view`<pre style="display:inline-block">${join2D(state).replaceAll(
/./g,
(c) => Gems[c].symbol
)}</pre>`
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history = reduceHistory(instructions, StateUpdate, initial_state).slice(1)
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// Movements = ({ L: "MOVE_LEFT", R: "MOVE_RIGHT", A: "ROTATE_CC", B: "ROTATE_C" })
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instructions.forEach(dispatchInstructions)
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dispatchInstructions = (instructions) => {
const { gems, rotations, translations } = instructions;
const { NewGems, Rotation, Translation, DropGems } = Events;
// new gems
NewGems.dispatch({ gems: gems.split`` });
// rotations
_.forEach((rotation) => Rotation.dispatch({ rotation }))(rotations);
// translations
_.forEach((translation) => Translation.dispatch({ translation }))(
translations
);
// drop gems
DropGems.dispatch();
}
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mutable event_log = []
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logEvent(mutable event_log[0])
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logEvent = (event) => {
mutable event_log.push(event);
mutable event_log = mutable event_log;
}
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console.log(_.last(event_log))
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Events = toEvents(["NewGems", "Rotation", "Translation", "DropGems"])
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toEvents = _.flow(
_.map((name) => [name, toEvent(name)]),
_.fromPairs
)
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toEvent = (name) => {
const type = `${name}Event`;

const event_class = class extends CustomEvent {};

return {
type,
// toString: _.constant(type),
dispatch: (detail) => dispatchEvent(new CustomEvent(type, { detail }))
// listen: (fn) => addEventListener(type, fn),
// remove: (fn) => removeEventListener(type, fn)
};
}
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_.forEach((event) => {
addEventListener(event.type, logEvent);
invalidation.then(() => removeEventListener(event.type, logEvent));
})(Events)
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test(test1)
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test1 = ({
instructions: [
["BR", "LLL"],
["BY", "LL"],
["BG", "ALL"],
["BY", "BRR"],
["RR", "AR"],
["GY", "A"],
["BB", "AALLL"],
["GR", "A"],
["RY", "LL"],
["GG", "L"],
["GY", "BB"],
["bR", "ALLL"],
["gy", "AAL"]
],
end_state: [
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" R ",
" R YR",
"RR RB"
].map((e) => e.split``),
history: [
" \n \n \n \n \n \n \n \n \n \nB \nR ",
" \n \n \n \n \n \n \n \n \n \nBB \nRY ",
" \n \n \n \n \n \n \n \n \n B \nBB \nRYG ",
" \n \n \n \n \n \n \n \n \n B \nBB \nRYG YB",
" \n \n \n \n \n \n \n \n \n B \nBB RR\nRYG YB",
" \n \n \n \n \n \n \n \n \n B Y \nBB RR\nRYGGYB",
" \n \n \n \n \n \n \n \nB \nBB Y \nBB RR\nRYGGYB",
" \n \n \n \n \n \n \n \nB R \nBB Y \nBB GRR\nRYGGYB",
" \n \n \n \n \n \n \n R \nBY R \nBB Y \nBB GRR\nRYGGYB",
" \n \n \n \n \n \n \n R \nBY R \nBBG Y \nBBGGRR\nRYGGYB",
" \n \n \n \n \n \n \n R \nBY YR \nBBGGY \nBBGGRR\nRYGGYB",
" \n \n \n \n \n \n \n \n R YR \n RGGY \n YGGRR\nRYGGYB",
" \n \n \n \n \n \n \n \n \n R \n R YR\nRR RB"
].map((e) => e.split`\n`.map((e) => e.split``))
})
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verify = ({ instructions, state }) => puzzleFighter(instructions) == state
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test = (...args) => htl.html`${verify(args) ? `✔` : `❌`}`
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