{
const canvas = DOM.canvas(width, height);
const context = canvas.getContext("2d");
context.clearRect(0, 0, width, height);
for (let face of transformed_polygon.faces) {
const p = new Path2D(face.svg());
context.fillStyle = 'lightcyan'
context.fill(p);
context.stroke(p);
}
return canvas;
}