{
const height = 200;
const context = DOM.context2d(width, height, 1);
let frame = 0,
x = 0,
y = 0;
while (true) {
frame += 1;
x = width;
y = height / 2;
x += frame * 4;
y += Math.cos(frame / 4) * 40;
context.fillText('🚲', x % width, y);
yield context.canvas;
}
}