Boid Contours | Coding with Fire | Observable
ojs
ojs
ojs
ojs
ojs
ojs
ojs
ojs
ojs
ojs
ojs
Author
Ian Johnson
@enjalot
pixel flipper, data sifter. trying to see what I can while I'm here
Comments (6)
Job van der Zwan
Nov 16, 2020
Move over, metaballs, there's a new kid in town
Visnu Pitiyanuvath
Nov 16, 2020
Now I need to compare/contrast to perlin noise + contours...
Reply
Fil
Nov 16, 2020
This is the "linear binning" branch of d3-contour
https://github.com/d3/d3-contour/pull/46
Reply
Visnu Pitiyanuvath
Nov 16, 2020
💖 that you just pulled in Harry's implementation. 😂
Reply
Job van der Zwan
Nov 17, 2020
Our of curiousity, why did you turn off the quadtree optimization? It adds a few FPS on my machine.
Ian Johnson
Nov 17, 2020
it was a futile tweak at some point in trying to understand what was happening and I forgot to turn it back on. fixed, thanks for pointing it out!
Reply
Add comment
Subscribe to notifications
© 2026 Observable, Inc.
Terms of service
Privacy policy
Product
About
Pricing
Documentation
Release notes
Contact us
Open source
Notebook Kit
Plot
D3
Community
Public
Forum
Bluesky
YouTube
X
Observable
Sign up
Coding with Fire
Ian Johnson
35
Reply
Reply
Reply
Reply
Add comment
Subscribe to notifications
7
Boid Contours | Coding with Fire | Observable