Boid Contours | Coding with Fire | Observable
•ojs
•ojs
•ojs
•ojs
•ojs
•ojs
•ojs
•ojs
•ojs
•ojs
•ojs
Comments (6)
Job van der Zwan
Nov 16, 2020
Move over, metaballs, there's a new kid in town
Visnu Pitiyanuvath
Nov 16, 2020
Now I need to compare/contrast to perlin noise + contours...
Reply
Fil
Nov 16, 2020
This is the "linear binning" branch of d3-contour
https://github.com/d3/d3-contour/pull/46
Reply
Visnu Pitiyanuvath
Nov 16, 2020
💖 that you just pulled in Harry's implementation. 😂
Reply
Job van der Zwan
Nov 17, 2020
Our of curiousity, why did you turn off the quadtree optimization? It adds a few FPS on my machine.
Ian Johnson
Nov 17, 2020
it was a futile tweak at some point in trying to understand what was happening and I forgot to turn it back on. fixed, thanks for pointing it out!
Reply
Add comment
Subscribe to notifications
Observable
Sign in
Coding with Fire
Ian Johnson
35
Reply
Reply
Reply
Reply
Add comment
Subscribe to notifications
7
Boid Contours | Coding with Fire | Observable