Published
Edited
Oct 13, 2020
24 stars
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md`### GUI variables`
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mutable newFractal = 0
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mutable renderColorLevel = 1
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mutable palette = palettes.A
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mutable pointSize = 0.5
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rad = deg => deg/180*Math.PI
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import {Vec,Matrix,MBR} from "@esperanc/2d-geometry-utils"
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glmatrix = require('https://bundle.run/gl-matrix@3.3.0')
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mat3 = glmatrix.mat3
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import {select} from "@jashkenas/inputs"
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