noise = {
let cc = document.createElement('canvas')
cc.width = size
cc.height = size
let ccx = cc.getContext('2d')
for (let r=0; r<size;r++) {
for (let c=0; c<size;c++) {
let rgb = [...Array(3)].map(n => Math.floor(Math.random() * 256)).join(',')
ccx.fillStyle = 'rgb(' + rgb + ')'
ccx.fillRect(c, r, 1, 1)
}
}
return cc
}