{
const context = DOM.context2d(width, 33);
context.beginPath();
context.moveTo(0, randomWalk[0]);
for (let x = 0; x < width; ++x)
context.lineTo(x, randomWalk[x]);
context.lineJoin = context.lineCap = "round";
context.strokeStyle = stroke;
context.stroke();
return context.canvas;
}