computeNewPositions = () => {
const { view, projection } = camera,
pnt1 = { x: 1, y: 0, z: 0, w: 1 },
pnt2 = { x: 1, y: 1, z: 0, w: 1 },
pnt3 = { x: 0, y: 1, z: 0, w: 1 },
p1 = convert(projection, convert(view, pnt1)),
p2 = convert(projection, convert(view, pnt2)),
p3 = convert(projection, convert(view, pnt3)),
__________________________ = 0;
return [
Object.assign(p1, { name: "p1" }),
Object.assign(p2, { name: "p2" }),
Object.assign(p3, { name: "p3" })
];
}