function render(context, path) {
context.fillStyle = "#000";
context.fillRect(0, 0, width, height);
context.beginPath();
path({ type: "Sphere" });
context.fillStyle = "#003";
context.fill();
const clipAngle = projection.clipAngle();
context.globalAlpha = 0.3;
projection.clipAngle(180);
draw(context, path.pointRadius(0.7));
context.globalAlpha = 1;
projection.clipAngle(clipAngle);
draw(context, path.pointRadius(1.5));
}