rock, paper, scissors | tau | Observable
•ojs
•ojs
•ojs
•ojs
Comments (8)
Fabian Iwand
Oct 24, 2022
Did you by any chance experiment with more than 3 states?
Oct 24, 2022
Also, nice to see you're back! :D
tau
Oct 24, 2022
Not yet, but that is what i will do next :D Thanks, observable is still the best tool & community for this :)
tau
Oct 24, 2022
I tried to do it in this notebook:
https://observablehq.com/@timhau/rock-paper-scissors-with-multiple-states
not sure if there are some floating point errors, as i use the color in the texture to decode a state.
Job van der Zwan
Oct 26, 2022
I tried making the number of neighbors vary across the texture (and time) to see if it leads to interesting phase changes:
https://observablehq.com/d/7005bde9daaa870f
It probably works better with more than three states
Job van der Zwan
Oct 26, 2022
If you change "neighbors" to "surrounding area" with a varying radius you also get a bit more "slack":
https://observablehq.com/d/3b05e5555a9dd9f4
tau
Oct 26, 2022
that is so cool!! thanks for sharing :)
Job van der Zwan
Oct 26, 2022
Thanks! Although tbh it's a relatively simple remix after all the hard work you put into this cool notebook! :)
Reply
Add comment
Subscribe to notifications
4
4
rock, paper, scissors | tau | Observable