function triangleSide(sideA, sideB) {
var hypothenuse, shorterSide;
if (sideA > sideB) {
hypothenuse = sideA;
shorterSide = sideB;
} else {
hypothenuse = sideB;
shorterSide = sideA;
}
return Math.sqrt(Math.pow(hypothenuse, 2) - Math.pow(shorterSide, 2));
}