{
const output3 = html``;
yield output3;
const scene3 = new Urpflanze.Scene()
const shape = new Urpflanze.Rect({
repetitions: 10,
sideLength: 20,
distance: () => Math.sin(scene3.currentTime / 1000) * 100,
})
scene3.add(shape)
const drawer3 = new Urpflanze.DrawerCanvas(scene3, output3)
drawer3.startAnimation()
}