scene = {
let size = width < 600 ? width : 600;
yield html`<x3d width='${size}px' height='${size}px'>
<scene>
${viewpoint}
<navigationInfo speed="0"></navigationInfo>
<transform rotation="0.3 0.7 0 2">
<shape>
<appearance>
<material diffuseColor='1 1 1'></material>
<ImageTexture url=${image} />
</appearance>
<sphere radius=3 subdivision="48,48"> </sphere>
</shape>
</transform>
</scene>
</x3d>`;
x3dom.reload();
}