function calculateClutchness(goal) {
return (
timeWeight * goal['Normalized seconds played'] +
gameWinningValueWeight * calculateGoalValue(goal['My score minus other team score']) +
powerPlayWeight * calculatePPValue(goal['Player diff']) +
olympicWeight * (goal['High Stakes'] == 'True' ? 1 : 0) +
buzzerBeaterWeight*calculateBuzzerValue(goal.Clock))
/weightSum
}