{
const canvas = DOM.canvas(WIDTH, HEIGHT);
const ctx = canvas.getContext("2d");
const n = 8;
ctx.beginPath();
ctx.arc(100, 100, 100, 0, 2 * Math.PI);
ctx.moveTo(80, 80);
ctx.arc(70, 80, 10, 0, 2 * Math.PI);
ctx.moveTo(120, 80);
ctx.arc(110, 80, 10, 0, 2 * Math.PI);
ctx.moveTo(100, 100);
ctx.arc(100, 100, 10, 0, Math.PI);
ctx.stroke();
return canvas;
}