canvas = {
const svg = d3.create("svg").attr("viewBox", `0 0 ${width} ${width}`);
projection.fitSize([width / 3, width / 3], mundo.features[24].geometry);
const ruta_path = svg.selectAll("g").data([mundo.features]).join("g");
mundo.features.forEach((d, i) => {
console.log(d.properties.brk_name, i);
const mapPath = d3.geoPath(projection);
console.log(mapPath(d));
ruta_path
.append("path")
.attr("d", mapPath(d))
.attr("stroke", "#000")
.attr("fill", "none");
});
return svg.node();
}