states = [{
gwshore: [
{ GWAnimal: "Goat", Position: Near },
{ GWAnimal: "Goat", Position: Near },
{ GWAnimal: "Goat", Position: Far },
{ GWAnimal: "Wolf", Position: Near },
{ GWAnimal: "Wolf", Position: Far },
{ GWAnimal: "Wolf", Position: Far },
],
gwboat: { Position: Near },
gwnext: 1,
},
{
gwshore: [
{ GWAnimal: "Goat", Position: Near },
{ GWAnimal: "Goat", Position: Far },
{ GWAnimal: "Goat", Position: Far },
{ GWAnimal: "Wolf", Position: Near },
{ GWAnimal: "Wolf", Position: Far },
{ GWAnimal: "Wolf", Position: Far },
],
gwboat: { Position: Far },
gwnext: 2,
},
{
gwshore: [
{ GWAnimal: "Goat", Position: Near },
{ GWAnimal: "Goat", Position: Far },
{ GWAnimal: "Goat", Position: Far },
{ GWAnimal: "Wolf", Position: Near },
{ GWAnimal: "Wolf", Position: Far },
{ GWAnimal: "Wolf", Position: Near },
],
gwboat: { Position: Near },
},
]