games = d3.map(gameData, function(d) {
if (d.MapVariant != null || d.MapVariant != undefined) {
return {
...d,
MapName: MapNames[d.MapId],
MapVariantName: MapVariantNames[d.MapVariant.ResourceId],
GametypeName: Gametypes[d.GameBaseVariantId],
GametypeVariantName: GametypeVariants[d.GameVariant.ResourceId]
}
}
else {
return {
...d,
MapName: MapNames[d.MapId]
}
}
});