function tr12(ctx, t) {
const dpi = 1 / window.devicePixelRatio;
const {width, height} = ctx.canvas;
const cx = width * dpi / 2;
const cy = height * dpi / 2;
const r = height * dpi * 0.3;
const step = r * 0.2 * t;
ctx.strokeStyle = 'black';
ctx.lineWidth = 1;
for (let i=-2; i<= 2; i++) {
ctx.strokeRect(cx - r - step * i, cy - r + step * i, r * 2, r * 2);
}
}