{
let cc = html`<canvas id="cc"></canvas>`;
yield cc;
let ctx = cc.getContext("2d");
ctx.canvas.width = 200;
ctx.canvas.height = 200;
var canvas = new fabric.Canvas("cc");
var rect = new fabric.Rect({
left: 100,
top: 100,
fill: 'red',
width: 20,
height: 20,
angle: 45
});
canvas.add(rect);
rect.set('fill', 'green');
rect.set({ strokeWidth: 5, stroke: 'rgba(100,200,200,0.5)' });
rect.set('angle', 15).set('flipY', true);
return cc
}