D3D3 Documentation

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D3 Documentation

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A guided tour of your first steps using D3.
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Array manipulation, ordering, searching, summarizing, etc.
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Human-readable reference marks for scales.
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Select a one- or two-dimensional region using the mouse or touch.
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Visualizations relationships or network flow with an aesthetically-pleasing circular layout.
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Color spaces! RGB, HSL, Cubehelix, Lab (CIELAB) and HCL (CIELCH).
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Compute contour polygons using marching squares.
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Compute the Voronoi diagram of a set of two-dimensional points.
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Register named callbacks and call them with arguments.
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Drag and drop SVG, HTML or Canvas using mouse or touch input.
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A parser and formatter for delimiter-separated values, such as CSV and TSV.
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Easing functions for smooth animation.
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Convenient parsing for Fetch.
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Force-directed graph layout using velocity Verlet integration.
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Format numbers for human consumption.
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Geographic projections, spherical shapes and spherical trigonometry.
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Clipping and geometric operations for spherical polygons.
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Extended geographic projections for D3.
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Group two-dimensional points into hexagonal bins.
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2D layout algorithms for visualizing hierarchical data.
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Interpolate numbers, colors, strings, arrays, objects, whatever!
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Serialize Canvas path commands to SVG.
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Geometric operations for two-dimensional polygons.
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Two-dimensional recursive spatial subdivision.
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Generate random numbers from various distributions.
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Visualize flow between nodes in a directed acyclic network.
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Encodings that map abstract data to visual representation.
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Sequential, diverging and categorical color scales.
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Transform the DOM by selecting elements and joining to data.
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Graphical primitives for visualization, such as lines and areas.
Showing 1-30 of 36 listings
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