{
const loader = new THREE.CubeTextureLoader();
const texture = loader.load([
await FileAttachment("pos-x.jpg").url(),
await FileAttachment("neg-x.jpg").url(),
await FileAttachment("pos-y.jpg").url(),
await FileAttachment("neg-y.jpg").url(),
await FileAttachment("pos-z.jpg").url(),
await FileAttachment("neg-z.jpg").url()
]);
scene.background = texture;
}