function render(context, path) {
context.fillStyle = "#000";
context.beginPath();
path({ type: "Sphere" });
context.fillStyle = "#666";
context.fill();
const clipAngle = projection.clipAngle();
context.globalAlpha = 0.3;
projection.clipAngle(180);
context.globalAlpha = 1;
projection.clipAngle(clipAngle);
draw(context, data);
context.beginPath(), path(land), (context.fillStyle = "#ddd"), context.fill();
}