Published unlisted
Edited
Oct 28, 2021
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pc1 = flat.polygonCorners(h1);
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h2 = flat.pixelToHex(p1).round()
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p1 = flat.hexToPixel(h1)
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h1 = new hexgrid.Hex(0, 0, 0)
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flat = new hexgrid.Layout( hexgrid.Layout.flat, new hexgrid.Point(10.0, 10.0), new hexgrid.Point(0.0, 0.0))
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hex11 = layout1.pixelToHex(new hexgrid.Point(100, 100))
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layout1 = new hexgrid.Layout(hexgrid.Layout.pointy, new hexgrid.Point(100, 100), new hexgrid.Point(0, 0))
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