pillarStyle = new g.PillarStyle({
simple: () => spd,
viewSX: vsx,
viewSY: -vsy,
shadowDirection: (-shadDir * Math.PI) / 180.0,
width: (cell, resolution) => pw * resolution,
viewHeightFactor: 1 / vhf,
shadowFactor: shadFac,
height: (cell, resolution, z, max) =>
15 * resolution * scale(cell.ind / max, -d),
viewScale: (cells) => d3.max(cells, (cell) => +cell.ind)
})