gametype_characters = {
let characters = {
1:{
1:{min_cost:2,max_power:400}
,2:{min_cost:4,max_power:500}
,3:{min_cost:6,max_power:500}
,4:{min_cost:10,max_power:200}
,5:{min_cost:12,max_power:600}
,6:{min_cost:13,max_power:1000}
}
,2:{
1:{min_cost:2,max_power:400}
,2:{min_cost:4,max_power:500}
,3:{min_cost:6,max_power:500}
,4:{min_cost:10,max_power:200}
,5:{min_cost:12,max_power:600}
,6:{min_cost:13,max_power:1000}
}
,3:{
1:{min_cost:2,max_power:400}
,2:{min_cost:4,max_power:500}
,3:{min_cost:6,max_power:500}
,4:{min_cost:10,max_power:200}
,5:{min_cost:12,max_power:600}
,6:{min_cost:13,max_power:1000}
}
,7:{
1:[{min_cost:2,max_power:400,gen_id:1},{min_cost:12,max_power:500,gen_id:2}]
,2:[{min_cost:4,max_power:400,gen_id:1},{min_cost:10,max_power:300,gen_id:2}]
,3:{min_cost:6,max_power:600}
,4:{min_cost:13,max_power:1250}
}
}
for ( let g in characters ) {
for( let pl in characters[g] ) {
if( ! Array.isArray(characters[g][pl]) ) {
characters[g][pl] = [Object.assign(characters[g][pl],{gen_id:1})]
}
}
}
return characters
}