{
const points = Array(100)
.fill()
.map(e => [Math.random() * 100, Math.random() * 100, Math.random() * 100]);
const containerElement = DOM.element('div');
containerElement.style.height = "500px";
yield containerElement;
const dataset = new ScatterGL.Dataset(points);
const scatterGL = new ScatterGL(containerElement);
scatterGL.render(dataset);
}