W = require("https://bundle.run/webclgl").then(_ => ({
WebCLGL: window.WebCLGL,
gpufor: window.gpufor,
WebCLGLBuffer: window.WebCLGLBuffer,
WebCLGLUtils: window.WebCLGLUtils,
WebCLGLKernel: window.WebCLGLKernel,
WebCLGLVertexFragmentProgram: window.WebCLGLVertexFragmentProgram,
WebCLGLFor: window.WebCLGLFor
}))