vec2 = ({
EPSILON,
create: vec2create,
clone: vec2clone,
fromValues: vec2fromValues,
copy: vec2copy,
set: vec2set,
equals: vec2equals,
exactEquals: vec2exactEquals,
add: vec2add,
subtract: vec2subtract,
sub: vec2sub,
multiply: vec2multiply,
mul: vec2mul,
divide: vec2divide,
div: vec2div,
inverse: vec2inverse,
min: vec2min,
max: vec2max,
rotate: vec2rotate,
floor: vec2floor,
ceil: vec2ceil,
round: vec2round,
scale: vec2scale,
scaleAndAdd: vec2scaleAndAdd,
distance: vec2distance,
dist: vec2dist,
squaredDistance: vec2squaredDistance,
sqrDist: vec2sqrDist,
length: vec2length,
len: vec2len,
squaredLength: vec2squaredLength,
sqrLen: vec2sqrLen,
negate: vec2negate,
normalize: vec2normalize,
dot: vec2dot,
cross: vec2cross,
lerp: vec2lerp,
random: vec2random,
transformMat2: vec2transformMat2,
transformMat2d: vec2transformMat2d,
transformMat3: vec2transformMat3,
transformMat4: vec2transformMat4,
forEach: vec2forEach,
limit: vec2limit,
})